Race Classes Guide
Not every race is the same.
On Pinecraft Equestrian, races are divided into different classes so that horses compete in fairer and more suitable events.
Why Race Classes Exist
Race classes help make competition more balanced.
Instead of every horse entering every race, classes are used to group entries by things like:
- Speed XP
- Jump XP
- required riding crop
- player rank in some higher-level events
This helps newer horseshorses/players avoid being thrown straight into the toughest competitions.
HorseRace XP RequirementsClasses
Many races require your horse to fall within a specific XP range.
This means:
someRookieraces are designed for newer horses
A race can have minimum and maximum Speed XP or Jump XP requirements. This means a horse can be too inexperienced for one race but too advanced for another.
Riding Crop Requirements
Some races require a certain kind of riding crop.
Depending on the race, this may mean:
aSpeed/JumpRidingStats: 1.00-1.50
You
Energy Requirements
Your horse must have enough energy to join the race.
Feed and check your horse before race time if it is low on energy.
Join Timing
Joining closes 10 seconds before the race starts.
A countdown begins 5 seconds before the race starts.
Join promptly once the race opens.
Rank Requirements
Some advanced races also require the player to hold an appropriate rank.
This is used for certain higher-level events and helps keep top competitions meaningful.
Joining the Right Race
Before using /joinrace, check that:
youSpeed/JumpareStats:mounted on a ModN Equine horse2.50-4.00theNormalrace join window is still openCropyouAnyhave permission to race that horseRankyourFirst place prize: 1st place ribbon, points, tokens, voucher for horsehaseggs,enoughbreedingenergy
Preparing